Some sort of graphics program: You can use Adobe Photoshop, Paint Shop Pro, even Paint. z2fs as wellNotepad: Allows you to view and edit a number of files, including. z2f files as well as save your projects as. dds files, the files that give color to the game. Here are a list of all of the programs you will need in order to design, including downloads for some.ĭXTBmp: Allows you to open and save the. Zoo Tycoon 2 Desinging Reference Guide: Here is a useful list of all the common file types in ZT2 designing and what purpose they serve, and many beginners might find quite useful. Want to change that fame level? Can't find how to change the conservation status? Wondering how to turn a meat eater into a vegetarian? This is a one-stop shop for all of the common changes. DO look at at other designer's work in order to figure out problems in your ownĬommon Problems: when you have a problem, this is the thread for you! It contains some of the most common errors that people get when they code, and should be the first place you look if you have a problem!Īnimal Attribute Changing: here you will find a collection of the most common attribute changing directions. DO try to solve the problem yourself first DO check and recheck the files if you are experiencing problems DO plan on doing the coding and skins by yourself, especially from the beginning. DO use the search feature to find answers. DO NOT use another designer's project as a base for your project unless you have written permission from that designer. DO NOT depend on untested technology to get a finished product (example: model editing) DO NOT think that you are going to get it right the first time.ever. DO NOT start a current projects thread until you have actually started work on something. Have these planned out before you decide that you can make a project. DO NOT start a project if you intend to ask for a coder or skinner. DO NOT automatically start new topics asking for answers you are not the first person to want to try to make something chances are, you are not the first person with that question. DO NOT contact designers as a first method of answering questions If however, you still think you want to try to code something new for the game, then continue reading! If you answered "no" to any of the above questions, than perhaps making an entirely new project isn't for you just yet. Are you prepared to check every file multiple times before asking a single question? Are you prepared to dive in, use the tutorials provided, and get through the bumpy process mostly unassisted?ġ0. Are you prepared to have other members negatively criticize your work?ĩ. Are you prepared to have your download rejected an undefined amount of times before it is finally accepted?Ĩ. Are you prepared to have your project not work the first time, or even the 20th time?ħ. Are you aware that there are limitations associated with creating that cannot be overcome?Ħ. Are you willing to dedicate countless hours to creating just one project?ĥ. Are you willing to carefully analyze and discover for your self that which cannot be easily explained on the computer?Ĥ. Are you prepared to handle the stress of people asking you the same question over and over again?ģ. Are you willing to spend hours trying to solve one bug?Ģ. Congratulations! However, before you start downloading programs, posting new topics in the forums, and pestering current designers for help, you should ask yourself a few simple questions:ġ. If you're looking at this then you have overcome the first hurdle to becoming a ZT2 Designer.
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